Sergey Elobog Biography
Born on February 11 in the city of Ust-Ilimsk, Irkutsk region at the age of seven began to study at a music school, a department of folk instruments. This is not a great love for music, but hearing and basic abilities for her activities were raised. The first musical instrument was a balalaika, and after the piano under the age of 15 he was indifferent to the acquired knowledge, until the parents gave the acoustic guitar, which was why he began to select their own melodies on it, which seemed an interesting occupation.
In parallel, while Sergei studied at the teacher of the Russian language and literature, worked with music and developed the base as a composer. After a couple of days, Puzzle Lab became the first customers, which led to the fact that for 6 years, he worked almost exclusively for this studio in the year, began his way as a game composer along with the Krasnoyarsk studio "Puzzle Labs".
Mostly wrote music using track modules. The studio did not give hard restrictions on creating musical accompaniment, which allowed Sergey to make diverse music what he liked. People playing from under the wings Puzzle Labs said that one of the "chips" of the studio games, was music. He remembered that he saw the beginning of the development and was inspired by the idea of a domestic visual short story, immersed in the atmosphere of the idealized past.
Realizing that he has the opportunity to contribute, he created three trial compositions - “Smooth Machine” - the topic for thought, “Sweet Darkness” for scenes with Lena and “My Daily Life” for daily communication - and presented them in the IRC channel of development, which pleasantly surprised the team. Sergei also noted that his acquaintance with the project participants began in the thread on IIChan, where they discussed the creation of a visual novel with masks.
This communication led to the creation of the main composition of the team, which continued its work in the IRC channel IICHAN on the Irchighwaynet server, which still exists, albeit inactive. Interestingly, Sergey initially entered the dispute about the correct approach to creating a short story, as he considered himself an expert in the genre. His ambitious hint of writing original music met resistance from an anonymous user, which only spurred him.
As a result, he wrote the first compositions in a week and remained working on the project, refuting unkind comments. Thus, Sergey Ebobog became an important part of the Endless Summer team, with which they have achieved significant results. The pseudonym Silent OWL appeared in the IRC chat development of an infinite summer due to the habit of sitting until morning at work. Instead of “leisurely” to write music for one game, I had to participate in various projects, collaborating with other composers.
After a while, he was entrusted with work on projects on such famous works as the Books of Agatha Christie. At the end of December, two offers came to work. Also, in mid -January, he is settled in working in the Allods Team studio, which is part of Mail. Ru Group, for the role of a sound engineer on a new project. In May, one developer asks for permission to use music, which Sergei wrote at the beginning of the zero years, in his gaming project.
He begins to help the guys from MoonWorks in creating a visual novel Eon releases Pathfinder: Kingmaker. He is fond of photographs. He owns a picture of a city bus, because of which a meme appeared about this bus. Most of life is writing music. In the evenings, on weekends, holidays when there are no more important things. A pronounced interest in music appeared closer to the period of high school, when he first heard the album "No Limits" of the group 2unlimited and became interested in the EuroDance genre.
Later, the same thing repeated with the Nirvana group, after which Sergey is constantly looking for in music what brings the same emotions, regardless of its genre. In high school, there was an attempt to collect a group, but it was not going anywhere further than home rehearsals. Before doing game music professionally, he graduated from the Faculty of Philology for the teacher of the Russian language and literature.
A small fact about Sparkles music for endless summer. For a long time no one knew who the author of this composition, but in the year the author contacted Sergey, but still decided to remain anonymous. The reference for the first compositions of the infinite summer was music from the visual novel shuffle! So the owl writes electronics, and Sergey is the rest.
The following facts were literally taken from various interviews according to the type of CTRL - C and CTRL - V, as I considered it to leave everything in the original version. The key event, after which Sergei Eboga firmly decided to work on games, was an acquaintance with a game called Chrono Cross Square Co, she dragged me with her head for a month and a half, and the magical soundtrack with the elements of Celtic and Fokol became one of the main impressions.
I realized that I want to be able to cause no less strong emotions in people, and that this should be learned. Completely different performers.Also, work from the old collections of Cafe del Mar.